NOTAM
Dear all,
after some tests I marked the mod as compatible to Sim Update 5, because there was no reason to assume that standards could be affected negatively and because standard assets are also used in the more complex mods by edpatino (CAR\Venezuela), which he also tested and marked as compatible.
But even AI buildings are now partially missing textures, as I happened to notice yesterday in UTDD. Also the function of jetways in mods created before Sim Update 5 is no longer guaranteed.
Basically, the mod is compatible, but there may still be unpleasant surprises here or there, for which we are not responsible.
The sim update including the 2 hotfixes has partially ruined not only the simulator, numerous mods, but especially the editor: the horizon constantly rolls to the side, some objects float when placed, grouping objects - indispensable for larger projects - has become completely impossible and much more ...
If you want to know more about problems with the editor, you can start here ...
https://forums.flightsimulator.com/t/sdk-issues-after-update-5-no-project-work-possible/427670/57
This is all incredibly frustrating because there would be over 200 airports to open, check and re-save here. I can't do that in terms of time.
I'm really sorry, but for these reasons there will be no updates for this mod until after the next sim update.
Also already planned or almost finished new airports are affected and postponed.
After that I will see if it is possible to continue with the project.
Thanks to all for your understanding and thanks to Asobo for the nice surprise.
NOTAM
Visit our external project website to learn more about the mod.
Check the Google Map with markers to see which airports are already included.
On the Google Map & on the external website edpatino mods are marked blue.
On the Google Map & on the external website jimblueaero mods are marked orange.
*** NEXT *** ***
We have to raise the (quality) bar a bit.
All mods will work perfectly with the MSFS Basic version but it is recommended to have the MSFS Premium version installed to ensure that all included objects appear in your sim. Other versions (Standard and Deluxe) will work, but some items may not appear.
It is highly recommended to have all free World updates installed.
Do not forget to check the dependencies. You must have them installed to get the full experience.
Additionally to assets on flightsim.to you should download these static planes: www.jpfil.com/quebec-fs2020/scenes/Collection-avions.zip
is it possible to add OMDW it needs a major improvement
1 years ago
hi, check your personal messages
1 years ago
EDDB2020
Cosmic_Ray
Since this is one of the better mods for LIRN is it possible to adjust the gate names to reflect charts?
1 years ago
Let me check that, I'll write you a personal message when it's done.
1 years ago
EDDB2020
JT248
Hi, would love to know if this is still being updated or not since the last mention was sim update 5 and its up to SU 11 now
1 years ago
Hi, it will not get any updates in the future. I'm still using the mod without any flaws.
1 years ago
EDDB2020
DominusLux
Does this possibly affect 3rd party airports? I wouldn't want this mod overlapping
1 years ago
It will affect Vanilla and 3rd party airports for sure, but if you download the mod, you'll find that you easily can remove airports. There is a folder structure for the World/ICAO regions and within these folders you'll find folders with the names of the airports. Just delete the ones you don't need.
1 years ago
EDDB2020
alexf2705
All that text in the description... yet nothing saying what this actually is or does!!!!
2 years ago
Maybe you read the description again.
2 years ago
EDDB2020
abj
Please add Baghdad International Airport (ORBI)
2 years ago
Hi, please ask this fellow, he recently published a lot of Iranian airports: https://flightsim.to/profile/bamzi/uploads
2 years ago
EDDB2020
Ahmed_Alkhalidy
Is this compatible with sim update 8?
2 years ago
Verasilva
I believe LSZH needs to be altered as it appears to add duplicate objects and possible elevation conflicts.
2 years ago
JstnJ
Hi buddy. I just tested almost all your airports, and have small issues with some of them:
Thank for good job!!!
P.S. Also, in SU6 all missed textures and gateway is fixed.
3 years ago
Hi, I'm a bit surprised because only default light masts where used, anyway, I will contact you later on Discord.
3 years ago
EDDB2020
Mugz
The Gateways for BKPR are not working can u fix this ?
much thanks
3 years ago
At the time I made BKPR I didn't had the full knowledge for the editor, that's the reason No. 1 why the gateways are not working. Now, with sim update 5 we have a new problem No. 2 (surprise!) - gateways that worked before don't work anymore randomly. That should be fixed with the upcoming sim update 6 in October. I could try to repair the gateways but as there is no guarantee that these will work until SU6, I've postponed working on the mod and I'm waiting for the update myself.
3 years ago
EDDB2020
Alboz
Why are many African airports in the EUR folder?
3 years ago
The mod is structured according to Icao regions and numerous African countries and some in the Middle East belong to this region.
https://www.skybrary.aero/index.php/File:ICAO_Regions.png
3 years ago
EDDB2020
cndam
I have several custum made and freeware airports from different dvellopers (i think, like most of us have). What about conflicting with your megapack - f.e. I have a Berlin EDDB payware or EDDh payware - and your megapack also include EDDH or EDDB - will I have double runways or Navigation aids and/or buildings? Its hard to check because of the amount of airports you deliver us and the big amount of airports I have already installed by other devellopers. Or need you add on to have a clean FS Installation without other sceneries?
Of cause if the files have the same mames I can indentify them with "add on linker". I found some doublicates in the Caribic f.e.
3 years ago
Hi,
that's a very good question, which unfortunately I can't answer conclusively either.
I'll try to give some answers.
(A) There is a theory since a while that you can influence the loading order of mods with a prefix, e.g. a mod you rename to 'zzz-name of the mod' should load last because of the letters zzz.
(B) Magically, it works for me at least with the Navigraph folder in the Community Folder, which I have renamed to 'zzz-navigraph-navdata'.
(C) But it doesn't work with Andres3D light mod, although he prefixed his mod with a Z for that very reason. I still have double lights, even though none of my airports have a Z in their name or in any of the files responsible for the mod.
(D) So I'm helping myself with the MSFS Addons linker, unfortunately I don't see any other option at the moment.
Cheers!
3 years ago
EDDB2020
Nautiker777
Hello!
Thank you for this mod. So far I've flown to 4 airports and 2 of them are missing terminal wall textures as well as some other types of building wall textures. I have a screen shot of one of them I you need it. The 2 with issues so far are KPRC and MMTJ.
Keep up the good work.
3 years ago
Hi, thanks for the hint, but ... no airport of the mod contains customized 3d objects, all objects placed are standard objects that come with one of the three versions of the sim from Asobo/Microsoft.
The visual quality of the building textures depends solely on a setting in the sim. I'm not in the sim right now, but you can find it under General/Building textures or something similar. There was also a recent thread about this problem with missing building textures on AVSIM.
As usual, you can set the parameter from low to medium, high or ultra. E. g. the setting 'low' will give you cubes without windows and doors.
After all that su5 has given us, I am no longer surprised about anything.
You are free to send me the screenshot anyway.
3 years ago
EDDB2020
dihedral
Just THANK YOU so much for all this work for the community
3 years ago
kushking
Hi there, just wanted to know if MMMX is implemented in here, great work btw!
3 years ago
Thanks, glad you like it.
No, because there is already a mod for MMMX and I try to avoid these airports unless these mods are broken or not available anymore.
https://flightsim.to/file/5800/mmmx-mexico-city-airport-night-lighting-improvement
Btw, there is a link on top of the page to check the airports included with the mod.
3 years ago
EDDB2020
quinntessxx